What’s up, patch nerds?
bo6 bot lobbies Season 4 Reloaded didn’t just add—it also polished. Check this:
Global Fixes:
Rapid Fire mod optimized to match AK74 damage
FFAR1 blueprint attachments corrected
Underbarrel launchers now work on FFAR1 combo bash blueprints
Gunsmith:
AS VAL barrel attachments now visible again
UI:
Equipment/field upgrade HUD no longer grayed out when Mutant Injection happens
Fixed preview issues (Hudson, Mace, R0Z3)
Weapon camo unlock exploit patched
Mastercraft icons fixed on LC10 Storm Rage blueprint
Multiplayer name icon bug fixed
AFK handling:
AFK players now booted after 60 secs
Zombies:
Melee spam nerfed (flinch & stun tweaks)
Mystery box pool fixed—no more pistol roulette
Ammo pickup & beltfed bug fixed
Zombies targeting while in Aether Shroud patched
Exfil & EE timers restored
Stability issues also addressed across MP/ZM.
Feels like a quality-of-life heavy patch. Less sneaky camo cheat, clearer HUD, solid bug kills... Are there any remaining bugs bugging you?
bo6 bot lobbies Season 4 Reloaded didn’t just add—it also polished. Check this:
Global Fixes:
Rapid Fire mod optimized to match AK74 damage
FFAR1 blueprint attachments corrected
Underbarrel launchers now work on FFAR1 combo bash blueprints
Gunsmith:
AS VAL barrel attachments now visible again
UI:
Equipment/field upgrade HUD no longer grayed out when Mutant Injection happens
Fixed preview issues (Hudson, Mace, R0Z3)
Weapon camo unlock exploit patched
Mastercraft icons fixed on LC10 Storm Rage blueprint
Multiplayer name icon bug fixed
AFK handling:
AFK players now booted after 60 secs
Zombies:
Melee spam nerfed (flinch & stun tweaks)
Mystery box pool fixed—no more pistol roulette
Ammo pickup & beltfed bug fixed
Zombies targeting while in Aether Shroud patched
Exfil & EE timers restored
Stability issues also addressed across MP/ZM.
Feels like a quality-of-life heavy patch. Less sneaky camo cheat, clearer HUD, solid bug kills... Are there any remaining bugs bugging you?